On May 4th, 2006 at the seventh annual MSN® Strategic Account Summit, Microsoft Corp. announced it is acquiring Massive Inc. 

The Massive Network represents a complete technology and media solution. The Massive Network brings together publishers, developers, advertisers and gamers, who all benefit from the realism that advertising brings to video games across all platforms. By aggregating the largest audience of gamers and providing real time delivery of advertising across top-selling video games, Massive Network provides publishers and developers $1–$2 profit per unit shipped for their titles. Now Microsoft has announced that it is acquiring in-game advertising network Massive, confirming a published report last week that set the price at between $200 and $400 million.

Massive employees will continue to work from their current locations, including their headquarters in New York and offices in London, Los Angeles, Chicago, San Francisco, Paris, Sydney, Cologne and Toronto. Financial details of the acquisition were not disclosed. The acquisition of Massive broadens Microsoft’s commitment to providing advertisers with a highly effective means of reaching specific demographic groups of consumers in the rapidly growing and interactive medium of online gaming. This move would help Microsoft and its advertisers more easily reach “the elusive 18- to 34-year-old male demographic.”

In recent months, Microsoft has been working to capitalize on the booming online advertising market by re-tooling its existing Web offerings and by beginning to offer new ones.

Source: Massive Inc

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